Video Streaming for Multi-cloud Game.
Yoonseok HeoTaeseop KimDoug Young SuhPublished in: PCM (2) (2015)
Keyphrases
- video streaming
- network bandwidth
- video streams
- rate control
- video quality
- video transmission
- application layer
- peer to peer
- cloud computing
- low complexity
- error resilient
- multiple description coding
- user perceived
- video content
- streaming video
- user experience
- video on demand
- streaming services
- video sequences
- scalable video
- rate adaptation