Gamification Teaching Reform for Higher Vocational Education in China: A case study on Layout and Management of Distribution Center.
Fan WangYanli WangXia HuPublished in: iJET (2017)
Keyphrases
- vocational education
- higher education
- hong kong
- improve quality
- management system
- case study
- online learning
- learning environment
- mathematics education
- information management
- commercial banks
- educational technology
- e learning
- learning in higher education
- blended learning
- user experience
- distance learning
- knowledge management
- learning technologies
- decision making
- english teaching