Outpace Reality: A Novel Augmented-Walking Technique for Virtual Reality Games.
Sebastian CmentowskiFabian KievelitzJens Harald KrügerPublished in: Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- video games
- three dimensional
- virtual world
- photorealistic
- game theory
- computer animation
- virtual reality technology
- interactive virtual
- multi sensory
- virtual museum
- game playing
- computer games
- virtual humans
- virtual space
- visual data mining
- humanoid robot
- digital museum
- computer vision
- digital libraries