Using domain specific language for large screen game interaction.
Li LiuJingyuan ZhangNicholas KraftPublished in: GEM (2014)
Keyphrases
- domain specific languages
- game theoretic
- dialogue games
- game theory
- virtual characters
- neural network
- user interaction
- human computer interaction
- nash equilibrium
- educational games
- game design
- programming language
- learning games
- multimodal interaction
- computer games
- game playing
- game play
- serious games
- video games
- text input
- eye tracking