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"And then they died": Using Action Sequences for Data Driven, Context Aware Gameplay Analysis.
Erica Kleinman
Sabbir Ahmad
Zhaoqing Teng
Andy Bryant
Truong-Huy D. Nguyen
Casper Harteveld
Magy Seif El-Nasr
Published in:
FDG (2020)
Keyphrases
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context aware
context awareness
ubiquitous computing
contextual information
mobile devices
game play
dynamic programming
video games
ambient intelligence
visual information
computer games
educational games
context aware services