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Computer games in classrooms and the question of 'cultural baggage'.

Diane Carr
Published in: Br. J. Educ. Technol. (2007)
Keyphrases
  • computer games
  • educational games
  • game design
  • video games
  • game play
  • commercial games
  • learning environment
  • computer technology
  • digital storytelling
  • serious games
  • online game
  • learning opportunities