Experiences teaching a course in Android game development.
Timothy E. RodenRob LeGrandPublished in: FDG (2014)
Keyphrases
- game development
- computer science education
- android platform
- key features
- game engine
- video games
- computer games
- serious games
- educational games
- development process
- path finding
- game based learning
- game design
- school teachers
- mobile devices
- learning process
- e learning
- higher education
- case study
- educational technology
- game play
- learning algorithm
- learning environment
- hong kong
- real world
- distance learning
- software development
- teaching methods
- metadata
- software engineering
- artificial intelligence
- state space
- evolutionary algorithm