An ISU Dialogue System Exhibiting Reinforcement Learning of Dialogue Policies: Generic Slot-Filling in the TALK In-car System.
Oliver LemonKallirroi GeorgilaJames HendersonMatthew N. StuttlePublished in: EACL (2006)
Keyphrases
- dialogue system
- reinforcement learning
- optimal policy
- dialogue management
- human computer
- dialogue manager
- policy search
- spoken language
- natural language
- mixed initiative
- natural language generation
- spoken dialogue systems
- human robot
- markov decision process
- natural language understanding
- markov decision processes
- tutorial dialogue
- reward function
- state space
- fitted q iteration
- markov decision problems
- linguistic knowledge
- function approximation
- reinforcement learning algorithms
- dialogue games
- control policy
- learning algorithm
- learning process
- domain specific
- language understanding
- human users
- learning agent
- multi agent
- artificial intelligence
- partially observable markov decision processes
- user model
- finite state
- dynamic programming
- temporal difference
- partially observable