Effects of sizes and shapes of props in tangible augmented reality.
Eun KwonGerard Jounghyun KimSangyoon LeePublished in: ISMAR (2009)
Keyphrases
- augmented reality
- human computer interaction
- mixed reality
- virtual objects
- real objects
- virtual reality
- markerless
- real scenes
- promising experimental results demonstrate
- tangible interaction
- user interface
- tangible user interface
- mobile augmented reality
- real environment
- computer generated imagery
- molecular structures
- fiducial markers
- shape descriptors
- dynamic environments
- software engineering
- image processing