Perspective Shifts in Mixed Reality: Persuasion through Collaborative Gaming.
Derek JacobyYvonne CoadyPublished in: PPT@PERSUASIVE (2017)
Keyphrases
- mixed reality
- augmented reality
- virtual world
- remote laboratories
- distance learning
- digital museum
- computer generated imagery
- virtual environment
- intelligent environments
- learning games
- artificial intelligence
- collaborative learning
- virtual reality
- computer games
- metadata
- privacy preserving
- user interface
- three dimensional
- real time