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Game based technology to enhance the learning of history and cultural heritage.
Raffaele de Amicis
Gabrio Girardi
Michele Andreolli
Giuseppe Conti
Published in:
Advances in Computer Entertainment Technology (2009)
Keyphrases
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cultural heritage
learning systems
learning process
reinforcement learning
learning algorithm
case study
multimedia
web based technologies
online learning
digital libraries
mobile learning
technology enhanced learning
distance learning
e learning
knowledge society
computer based training
databases