Fast Vehicle Crash Modelling for Games.
Jian ChangJian J. ZhangRehan ZiaPublished in: VS-GAMES (2009)
Keyphrases
- pedestrian detection
- computer games
- game theory
- video games
- real time
- vehicle detection
- neural network
- vehicle speed
- nash equilibria
- video sequences
- nash equilibrium
- game design
- game theoretic
- learning games
- game playing
- vehicle tracking
- two player games
- human computation
- imperfect information
- game tree
- mobile robot
- data sets