Impact of the Use of the Video Game SimCity on the Development of Critical Thinking in Students: A Quantitative Experimental Approach.
Benjamin Maraza-QuispeJorge Luis Torres-LoayzaGrunilda Telma Reymer-MoralesRamiro Max Solórzano-BernuySimón Angel Choquehuayta PalominoFernando Miguel Pacori-AvilesPublished in: Rev. Iberoam. de Tecnol. del Aprendiz. (2023)
Keyphrases
- critical thinking
- video games
- critical thinking skills
- learning experience
- problem based learning
- middle school students
- online course
- learning environment
- peer assessment
- science education
- distance learning
- middle school
- quantitative and qualitative
- online discussion
- learning activities
- open ended
- instructional design
- learning styles
- student learning
- collaborative learning
- computer games
- learning outcomes
- learning strategies
- machine learning
- online learning
- multiple choice
- software engineering
- game based learning
- college students
- game playing
- computer mediated
- distance education
- content analysis
- design process
- mobile learning