Glasstra: exploring the use of an inconspicuous head mounted display in a live technology-mediated music performance.
Ivica BukvicSpencer LeePublished in: NIME (2017)
Keyphrases
- technology mediated
- head mounted display
- live video
- augmented reality
- collaborative learning
- virtual objects
- video streams
- blended learning
- gaze contingent
- field of view
- computer supported collaborative learning
- video clips
- real time
- virtual world
- gaze estimation
- virtual reality
- human computer interaction
- high resolution
- case study