More than buttons on controllers: engaging social interactions in narrative VR games through social attitudes detection.
Georgiana Cristina DobreMarco GilliesDavid C. RanyardRussell HardingXueni PanPublished in: IVA (2022)
Keyphrases
- social interaction
- social networks
- turn taking
- social systems
- social learning
- social behavior
- interactive narrative
- learning processes
- educational games
- social relationships
- social norms
- social context
- virtual reality
- social media
- social skills
- social presence
- computer games
- social ties
- social influence
- interaction patterns
- online learning communities
- virtual environment
- attitudes toward
- video games
- virtual world
- social structure