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Can I Add a VR Flow? On the Maximum Capacity of 5G to Support 360° Video.
Pablo Serrano
Antonio Virdis
Francesco Gringoli
Marco Gramaglia
Published in:
IEEE Commun. Mag. (2024)
Keyphrases
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video sequences
virtual reality
virtual environment
end users
video streams
real time
video analysis
video data
video retrieval
video content
video frames
collaborative virtual environments
online video
dynamic scenes
augmented reality
space time
decision support
multimedia
information systems
neural network