Using augmented reality tools in the teaching of two-dimensional plane geometry.
Natalya V. RashevskaSerhiy O. SemerikovNatalya O. ZinonosViktoriia V. TkachukMariya P. ShyshkinaPublished in: AREdu (2020)
Keyphrases
- augmented reality
- three dimensional
- virtual reality
- learning games
- mixed reality
- virtual objects
- human computer interaction
- molecular structures
- learning systems
- live video
- head mounted display
- real scenes
- real environment
- user interface
- expert systems
- depth map
- learning process
- camera tracking
- fiducial markers
- computer generated images
- learning analytics
- geometric constraints
- distance learning
- x ray
- mobile devices
- learning environment