Bridging Tangible and Virtual Interaction: Rapid Prototyping of a Gaming Idea.
Thov ReimeHeikki SjömanAchim GerstenbergPekka AbrahamssonMartin SteinertPublished in: ICEC (2015)
Keyphrases
- rapid prototyping
- augmented reality
- virtual environment
- smart spaces
- virtual characters
- interaction design
- human computer interaction
- agent oriented programming
- development environment
- tangible user interfaces
- virtual reality
- virtual world
- user interaction
- virtual space
- serious games
- simulation platform
- computer games
- input device
- code generation
- data collection
- data processing
- case study