Metadesigning interactive outdoor games for children: a case study.
Susanne LagerströmIris SouteYves FlorackPanos MarkopoulosPublished in: IDC (2014)
Keyphrases
- computer games
- language skills
- educational games
- video games
- pilot study
- virtual reality
- language learning
- card game
- case study
- game design
- game theory
- imperfect information
- game theoretic
- perfect information
- nash equilibrium
- user friendly
- digital educational games
- tangible user interface
- school children
- multi user environment
- learning games
- educational software
- serious games
- nash equilibria
- digital games
- game playing
- data sets
- test bed
- learning tools
- learning experience
- user interaction
- multi agent systems
- e learning