Educational game concept for the transfer of results from the transdisciplinary research to the new scientific generation.
Florian G. H. BehnckeMoritz KingUdo LindemannPublished in: IEEM (2011)
Keyphrases
- educational games
- video games
- learning tools
- online game
- educational tools
- computer games
- simulation game
- game design
- foreign language
- conducted an empirical study
- teachable agent
- serious games
- game based learning
- scientific data
- children learn
- user centered
- machine learning
- learning experience
- computational intelligence
- social media
- artificial intelligence