Login / Signup
Surface effects on alignment of graphic and real objects in a stereoscopic augmented reality environment.
Ming Hou
Published in:
CHI Extended Abstracts (2001)
Keyphrases
</>
augmented reality
real objects
real environment
virtual objects
markerless
human computer interaction
virtual reality
user interface
three dimensional
object recognition
viewpoint
real scenes
medical images
image reconstruction
d mesh