Login / Signup
Analysis of Inverse Kinematics Solutions for Full-Body Reconstruction in Virtual Reality.
Polona Caserman
Philipp Achenbach
Stefan Göbel
Published in:
SeGAH (2019)
Keyphrases
</>
virtual reality
virtual environment
inverse kinematics
three dimensional
computer graphics
virtual humans
virtual space
computer vision
image processing
feature points
human body
visual data mining
virtual reality technology
multi sensory
interactive virtual
virtual reality environments