Telepresence and Video Games: The Impact of Image Quality.
Cheryl Campanella BrackenPaul SkalskiPublished in: PsychNology J. (2009)
Keyphrases
- video games
- image quality
- game play
- image data
- educational games
- learning experience
- human visual system
- quality assessment
- game playing
- visual quality
- virtual reality
- compression ratio
- high quality
- game design
- computer games
- bit rate
- learning tools
- serious games
- field of view
- autonomous navigation
- virtual environment
- image quality assessment
- game engine
- mathematics learning
- computer supported collaboration
- standard test images
- learning styles
- game based learning
- quality metrics
- game development