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Enhancing Resilience in Biometric Research: Generation of 3D Synthetic Face Data Using Advanced 3D Character Creation Techniques from High-Fidelity Video Games and Animation.

Florian Erwin BlümelMathias SchulzRalph BreithauptNorbert JungRobert Lange
Published in: Sensors (2024)
Keyphrases
  • high fidelity
  • video games
  • image data
  • high quality
  • decision making
  • computational complexity
  • user interface
  • multi modal
  • biometric authentication