Login / Signup
Real-time rendering for autostereoscopic 3D display systems.
Yasunobu Yamauchi
Shingo Yanagawa
Hitoshi Kobayashi
Kazuki Taira
Yuzo Hirayama
Published in:
SIGGRAPH Sketches (2004)
Keyphrases
</>
real time rendering
gpu implementation
real time
frame rate
computing systems