Immersive BCI with SSVEP in VR head-mounted display.
Bonkon KooHwan-Gon LeeYunjun NamSeungjin ChoiPublished in: EMBC (2015)
Keyphrases
- brain computer interface
- head mounted display
- virtual reality
- augmented reality
- virtual environment
- virtual objects
- virtual world
- live video
- computer graphics
- signal processing
- virtual space
- three dimensional
- real environment
- evoked potentials
- human computer interaction
- real scenes
- eeg signals
- gaze contingent
- eeg data
- real time
- real objects
- gaze estimation
- digital images
- pattern recognition