Voxel-based 3D occlusion-invariant face recognition using game theory and simulated annealing.
Sahil SharmaVijay KumarPublished in: Multim. Tools Appl. (2020)
Keyphrases
- game theory
- simulated annealing
- game theoretic
- partially occluded
- multi agent systems
- statistical physics
- cooperative
- nash equilibrium
- mechanism design
- multi agent learning
- evolutionary algorithm
- resource allocation
- cooperative game theory
- genetic algorithm
- nash equilibria
- pose variations
- genetic algorithm ga
- illumination variations
- tabu search
- solution concepts
- shape representation
- financial crisis
- decision theory
- face images
- imperfect information
- reinforcement learning
- artificial intelligence
- machine learning