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The influence of eye height and avatars on egocentric distance estimates in immersive virtual environments.
Markus Leyrer
Sally A. Linkenauger
Heinrich H. Bülthoff
Uwe Kloos
Betty J. Mohler
Published in:
APGV (2011)
Keyphrases
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immersive virtual environments
virtual environment
eye movements
synthetic characters
eye tracking
virtual world
distance measure
distance function
euclidean distance
activity recognition
virtual characters
real time
multi user
computational model
virtual reality
knowledge building
eye tracker