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Design and evaluation of a tactile memory game for visually impaired children.

Roope RaisamoSaija PatomäkiMatias HasuVirpi Pasto
Published in: Interact. Comput. (2007)
Keyphrases
  • computer games
  • formative evaluation
  • case study
  • game playing
  • game theoretic
  • design space
  • assessment tool
  • memory subsystem