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An Analysis of the Potential to Utilize Virtual Worlds to Enhance Edutainment and Improve the Wellbeing of the Ageing Population.

Ann SmithMatthew Chilcott
Published in: Trans. Edutainment (2013)
Keyphrases
  • virtual world
  • virtual environment
  • virtual reality
  • learning tools
  • data analysis
  • ambient intelligence
  • social context
  • mixed reality
  • virtual objects