Book Reckon - The Use of Virtual Reality in the Creation of Libraries of the Future.
Gabriel ConstantinescuValentin StamateDanut FilimonAdrian IftenePublished in: INISTA (2023)
Keyphrases
- virtual reality
- virtual environment
- book presents
- computer graphics
- computer animation
- virtual reality technology
- three dimensional
- digital libraries
- virtual world
- augmented reality
- virtual museum
- interactive virtual
- photorealistic
- virtual humans
- graduate students
- virtual space
- multi sensory
- virtual reality environments
- online resources
- multimedia
- computer interface
- pattern recognition
- computer vision
- real time