Prototyping in game design: externalization and internalization of game ideas.
Jon MankerMattias ArvolaPublished in: BCS HCI (2011)
Keyphrases
- game design
- idea generation
- computer games
- design process
- educational games
- video games
- game play
- game based learning
- learning games
- serious games
- board game
- artificial intelligence
- digital games
- game engine
- development process
- learning objectives
- computational thinking
- programming concepts
- playing games
- game development
- learning tools
- user interface
- statistically significant
- object oriented
- game mechanics
- expert systems
- case study