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Expanding the Bounds of Seated Virtual Workspaces.
Mark McGill
Aidan Kehoe
Euan Freeman
Stephen A. Brewster
Published in:
ACM Trans. Comput. Hum. Interact. (2020)
Keyphrases
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virtual environment
lower bound
upper bound
virtual world
average case
augmented reality
case study
virtual teams
vc dimension
worst case
virtual reality
image processing
virtual space
digital libraries
objective function
error bounds
multi agent
learning algorithm
tight bounds
rates of convergence