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Application of gaming robot based on gait recognition algorithm in sports training and assistance system.

Liangnan HuChangjiang LiuWei JiangDai HeQiang QuZhen WangChenlin Ying
Published in: Entertain. Comput. (2025)
Keyphrases
  • recognition algorithm
  • human identification
  • training set
  • kinect sensor
  • palmprint
  • multi robot