Does familiarity affect the enjoyment of touchscreen games for people with dementia?
Arlene J. AstellPhil JoddrellHanny GroenewoudJacomine de LangeMarleen GoumansAnneloes CordiaYvonne SchikhofPublished in: Int. J. Medical Informatics (2016)
Keyphrases
- video games
- mobile phone
- serious games
- computer games
- game playing
- benchmark test
- learning experience
- data sets
- educational games
- game design
- continuance intention
- game play
- nash equilibrium
- game theory
- learning agents
- digital games
- healthy subjects
- perfect information
- general game playing
- incomplete information
- resource allocation
- game theoretic
- game development
- stochastic games
- human computation
- learning games
- multi agent
- information systems