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Using Gamification Mechanisms and Digital Games in Structured and Unstructured Learning Contexts.
Ioana Andreea Stanescu
Antoniu Stefan
Jannicke Madeleine Baalsrud Hauge
Published in:
ICEC (2016)
Keyphrases
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learning contexts
digital games
game design
serious games
structured data
educational games
computer games
game play
game based learning
foreign language learners
learning environment
learning tools
digital game based learning
user experience
m learning
virtual environment
collaborative learning