A Motion-based User Interface for the Control of Virtual Humans Performing Sports.
Xiubo LiangZhen WangWeidong GengFranck MultonPublished in: Int. J. Virtual Real. (2011)
Keyphrases
- virtual humans
- user interface
- motion capture
- control signals
- motion control
- human motion
- virtual reality
- embodied agents
- motion model
- motion estimation
- optical flow
- camera motion
- image sequences
- multi party
- virtual world
- virtual environment
- space time
- human computer interaction
- control system
- moving objects
- visual feedback
- object recognition
- social networks
- social skills