Beyond admissibility: accepting cycles in argumentation with game protocols for cogency criteria.
Gustavo Adrian BodanzaFernando A. TohméGuillermo Ricardo SimariPublished in: J. Log. Comput. (2016)
Keyphrases
- argumentation frameworks
- dialogue games
- video games
- game theory
- computer games
- selection criteria
- game design
- evaluation criteria
- game theoretic
- game playing
- educational games
- nash equilibrium
- game play
- serious games
- virtual world
- communication protocols
- game players
- mobile devices
- multi party
- communication protocol
- game development
- imperfect information
- repeated games
- cryptographic protocols
- correctness criteria