Rapid DCT-based LipSync generation algorithm for game making.
Ning XieTianye YuanNi ChenXin ZhouYu WangXiaohua ZhangPublished in: SIGGRAPH Asia Posters (2016)
Keyphrases
- generation algorithm
- image compression
- game theory
- game playing
- computer games
- game play
- video games
- nash equilibrium
- game theoretic
- cooperative game
- mpeg video
- spatial domain
- game design
- feature extraction
- game based learning
- discrete cosine transform
- transform domain
- motion compensated
- serious games
- educational games
- multiresolution
- neural network
- role playing