Automated and interactive game-based assessment of critical thinking.
Dang WangHongyun LiuKit-Tai HauPublished in: Educ. Inf. Technol. (2022)
Keyphrases
- critical thinking
- peer assessment
- critical thinking skills
- online discussion
- problem based learning
- professional development
- content analysis
- learning strategies
- learning tools
- online course
- science education
- multiple choice
- learning process
- computer mediated
- instructional design
- learning experience
- game based learning
- educational games
- computer assisted
- learning resources
- statistically significant
- online learning