Multicommodity games in public-cloud markets considering subadditive resource demands.
George KesidisNeda NasirianiYuquan ShanBhuvan UrgaonkarIoannis LambadarisPublished in: INFOCOM Workshops (2017)
Keyphrases
- resource requirements
- cloud computing
- cloud computing environment
- video games
- resource allocation
- network design
- electronic commerce
- educational games
- resource constraints
- game theory
- game theoretic
- nash equilibrium
- resource management
- computer games
- game design
- learning agents
- network design problem
- data center
- coalitional games
- game development
- online game
- network flow
- web resources
- virtual machine