How Serious are serious games? Some lessons from Infra-games.
Geertje BekebredeIgor MayerStijn-Pieter A. van HoutenRoy T. H. ChinAlexander VerbraeckPublished in: DiGRA Conference (2005)
Keyphrases
- serious games
- game play
- game design
- virtual environment
- educational games
- learning objectives
- video games
- computer games
- game development
- game engine
- learning scenarios
- virtual characters
- learning processes
- design principles
- game based learning
- educational tools
- social skills
- intelligent tutoring
- adventure game
- digital games
- virtual reality
- usability testing
- database
- game playing
- learning tools
- database systems
- communication skills
- real world