Lowering the Entry Barrier for Students Programming Virtual Reality Applications.
Martin LambersPublished in: Eurographics (Education Papers) (2016)
Keyphrases
- virtual reality
- programming course
- virtual reality technology
- computer programming
- introductory programming
- virtual environment
- programming education
- introductory computer science
- student learning
- learning environment
- computer animation
- virtual world
- virtual laboratory
- computer graphics
- computer science curriculum
- three dimensional
- augmented reality
- computer science education
- intelligent tutoring systems
- programming skills
- learning styles
- programming language
- higher education
- novice programmers
- learning process
- computer lab
- high school students
- virtual space
- photorealistic
- distance education
- high school
- distance learning
- visual data mining
- e learning
- virtual museum
- multi sensory
- tangible user interface
- intelligent tutor
- virtual humans
- interactive virtual
- teaching methods
- collaborative learning