Action Selection for Game Play Agents Using Genetic Algorithms in Platform Game Computational Intelligence Competitions.
Ken HasegawaNarutoshi TanakaRyuji EmotoYusuke SugiharaArdta NgonphachanhJunko IchinoTomonori HashiyamaPublished in: J. Adv. Comput. Intell. Intell. Informatics (2013)
Keyphrases
- action selection
- game play
- computational intelligence
- video games
- game engine
- computer games
- basal ganglia
- educational games
- serious games
- reinforcement learning
- robot soccer
- game design
- game playing
- game players
- learning experience
- digital games
- multi player
- game based learning
- action selection mechanism
- decision making
- learning processes
- game development
- game ai
- game mechanics
- artificial intelligence
- neural network
- information processing
- learning process
- multi agent systems