Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games.
Fabien TencéCédric BuchePublished in: GAMEON (2008)
Keyphrases
- evaluation method
- video games
- evaluation methods
- learning experience
- game play
- evaluation model
- game design
- learning tools
- serious games
- educational games
- computer games
- credit risk
- game playing
- fuzzy comprehensive evaluation
- commercial games
- analytic hierarchy process
- ahp method
- game development
- learning algorithm
- mathematics learning
- quest atlantis