Parallel Calculation of Accurate Path Lines in Virtual Environments through Exploitation of Multi-Block CFD Data Set Topology.
Andreas GerndtMarc SchirskiTorsten W. KuhlenChristian H. BischofPublished in: J. Math. Model. Algorithms (2005)
Keyphrases
- virtual environment
- data sets
- virtual reality
- virtual world
- multi user
- physical environment
- computer graphics
- collision detection
- virtual characters
- serious games
- real world
- virtual training
- role play
- learning processes
- virtual humans
- virtual objects
- shortest path
- physical space
- dynamic environments
- computer vision
- social interaction
- hough transform
- interaction model