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If Not Now, Where? Time and Space Equivalency in Strategy Games.
Baylor Wetzel
Kyle Anderson
Wilma Koutstaal
Maria L. Gini
Published in:
AIIDE (2012)
Keyphrases
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higher dimensional
search space
low dimensional
computer games
search strategy
evolutionary algorithm
game playing
data sets
information retrieval
search algorithm
evaluation function
selection strategy
nash equilibria
leader follower