Systematic adaptation of stencil-based 3D MPDATA to GPU architectures.
Krzysztof RojekRoman WyrzykowskiLukasz KuczynskiPublished in: Concurr. Comput. Pract. Exp. (2017)
Keyphrases
- heterogeneous computing
- real time
- parallel architectures
- adaptation process
- parallel processing
- graphics hardware
- adaptive learning
- neural architectures
- dynamic adaptation
- parallel computation
- parallel computing
- general purpose
- artificial intelligence
- information retrieval
- graphics processing units
- parallel implementation
- qualitative and quantitative
- multimedia
- knowledge base