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An online gaming testbed for peer-to-peer architectures.

Max LehnChristof LengRobert RehnerTonio TriebelAlejandro P. Buchmann
Published in: SIGCOMM (2011)
Keyphrases
  • online gaming
  • peer to peer
  • online game
  • peer to peer networks
  • network centrality
  • file sharing
  • overlay network
  • digital libraries
  • hong kong
  • data collection
  • criminal activities