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A model-driven approach to generate and deploy videogames on multiple platforms.

Edward Rolando Núñez-ValdézVicente García-DíazJuan Manuel Cueva LovelleYago Sáez AchaerandioRubén González Crespo
Published in: J. Ambient Intell. Humaniz. Comput. (2017)
Keyphrases
  • video games
  • learning experience
  • automatically generate
  • neural network
  • machine learning
  • case study
  • learning theory
  • metamodel
  • game play